ACADEMIC PROFILE

Publications

49 publications and contributions

2026

1.

Sibylle Peter, Martin Kropp, Torgeir Dingsøyr, Clare Dillon, Philipp Diebold, Deepti Jain, Maria Ilaria Lunesu, Andrea Pinna. (2026). Agile processes in software engineering and extreme programming-workshops. Xp 2025 Workshops, Brugg-Windisch, Switzerland, June 2-5, 2025, Revised Selected Papers, pp. 121.

2025

2.

Sibylle Peter, Martin Kropp, Ademar Aguiar, Craig Anslow, Maria Ilaria Lunesu, Andrea Pinna. (2025). Agile Processes in Software Engineering and Extreme Programming: 26th International Conference on Agile Software Development, XP 2025, Brugg-Windisch, Switzerland, June 2–5, 2025, Proceedings. Springer Nature.

3.

Marc Bruni, Fabio Gabrielli, Mohammad Ghafari, Martin Kropp. (2025). Benchmarking prompt engineering techniques for secure code generation with gpt models. 2025 IEEE/ACM Second International Conference on AI Foundation Models and Software Engineering (Forge), pp. 93–103.

2024

6.

Benjamin Leu, Jonas Volken, Martin Kropp, Nejdet Dogru, Craig Anslow, Robert Biddle. (2024). ReducingWorkload in Using AI-based API REST Test Generation. 2024 IEEE/ACM International Conference on Automation of Software Test (AST), pp. 1-2.

2023

7.

Janick Rüegger, Martin Kropp. (2023). Maintenance and evolution of large scale software systems–Business, dev & ops challenges.

8.

Marc Sallin, Martin Kropp, Craig Anslow, Robert Biddle. (2023). Waste self-reporting for software development productivity improvement. International Conference on Agile Software Development, pp. 50–66.

2022

9.

Marc Sallin, Martin Kropp. (2022). Benefits of card walls in agile software development: A systematic literature review. International Conference on Agile Software Development, pp. 3–18.

10.

Johann Weichbrodt, Martin Kropp, Robert Biddle, Peggy Gregory, Craig Anslow, Ursina Maria Bühler, Magdalena Mateescu, Andreas Meier. (2022). Understanding leadership in agile software development teams: who and how?. International Conference on Agile Software Development, pp. 99–113.

2021

11.

Robert Biddle, Martin Kropp, Andreas Meier, Craig Anslow. (2021). Agile software development: Practices, self-organization, and satisfaction. The Agile Imperative: Teams, Organizations and Society under Reconstruction?, pp. 39–54.

12.

Marc Sallin, Martin Kropp, Craig Anslow, James W Quilty, Andreas Meier. (2021). Measuring software delivery performance using the four key metrics of devops. International Conference on Agile Software Development, pp. 103–119.

13.

Debora Müller, Martin Kropp, Craig Anslow, Andreas Meier. (2021). The effects on social support and work engagement with scrum events. 2021 IEEE/ACM 13th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE), pp. 101–104.

2020

15.

Brandon Scott-Hill, Craig Anslow, Jennifer Ferreira, Martin Kropp, Magdalena Mateescu, Andreas Meier. (2020). Visualizing progress tracking for software teams on large collaborative touch displays. 2020 ieee symposium on visual languages and human-centric computing (vl/hcc), pp. 1–5.

2019

2018

18.

Robert Biddle, Andreas Meier, Martin Kropp, Craig Anslow. (2018). Myagile: sociological and cultural effects of agile on teams and their members. Proceedings of the 11th International Workshop on Cooperative and Human Aspects of Software Engineering, pp. 73–76.

20.

Martin Kropp, Andreas Meier, Craig Anslow, Robert Biddle. (2018). Satisfaction, practices, and influences in agile software development. Proceedings of the 22nd International Conference on Evaluation and Assessment in Software Engineering 2018, pp. 112–121.

21.

Robert Biddle, Andreas Meier, Martin Kropp, Craig Anslow. (2018). Sources of satisfaction in agile software development. Proceedings of the 40th International Conference on Software Engineering: Companion Proceeedings, pp. 333–334.

22.

Andreas Meier, Martin Kropp, Craig Anslow, Robert Biddle. (2018). Stress in agile software development: practices and outcomes. International Conference on Agile Software Development, pp. 259–266.

2017

23.

Martin Kropp, Craig Anslow, Magdalena Mateescu, Roger Burkhard, Dario Vischi, Carmen Zahn. (2017). Enhancing agile team collaboration through the use of large digital multi-touch cardwalls. International conference on agile software development, pp. 119–134.

24.

Martin Kropp, Judith M Brown, Craig Anslow, Stevenson Gossage, Magdalena Mateescu, Robert Biddle. (2017). Interactive Digital Cardwalls for Agile Software Development. Collaboration Meets Interactive Spaces, pp. 287–318.

25.

Sonja Hof, Martin Kropp, Marla Landolt. (2017). Use of gamification to teach agile values and collaboration: A multi-week scrum simulation project in an undergraduate software engineering course. Proceedings of the 2017 ACM conference on innovation and technology in computer science education, pp. 323–328.

2016

26.

Robert Biddle, Martin Kropp, Andreas Meier. (2016). Agile adolescence to maturity: experience leads to collaboration (Workshop). OOP Conference 2016, Munich, Germany, 2016.

27.

Martin Kropp, Andreas Meier, Robert Biddle. (2016). Agile practices, collaboration and experience: An empirical study about the effect of experience in agile software development. International conference on product-focused software process improvement, pp. 416–431.

28.

Martin Kropp, Andreas Meier. (2016). Collaboration and human factors in software development: Teaching agile methodologies based on industrial insight. 2016 IEEE Global Engineering Education Conference (EDUCON), pp. 1003–1011.

29.

Andreas Meier, Martin Kropp, Gerald Perellano. (2016). Experience report of teaching agile collaboration and values: agile software development in large student teams. 2016 IEEE 29th International Conference on Software Engineering Education and Training (CSEET), pp. 76–80.

30.

Martin Kropp, Andreas Meier, Robert Biddle. (2016). Teaching agile collaboration skills in the classroom. 2016 IEEE 29th international conference on software engineering education and training (CSEET), pp. 118–127.

2015

31.

Magdalena Mateescu, Martin Kropp, Carmen Zahn, Roger Burkhard, Dario Vischi. (2015). aWall – Using Large Multi-Touch Wall Screens for Agile Team Collaboration.

32.

Magdalena Mateescu, Martin Kropp, Roger Burkhard, Carmen Zahn, Dario Vischi. (2015). aWall: a socio-cognitive tool for agile team collaboration using large multi-touch wall systems. Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, pp. 361–366.

2014

33.

Martin Kropp, Andreas Meier. (2014). New sustainable teaching approaches in software engineering education. 2014 IEEE Global Engineering Education Conference (EDUCON), pp. 1019–1022.

34.

Martin Kropp, Andreas Meier, Magdalena Mateescu, Carmen Zahn. (2014). Teaching and learning agile collaboration. 2014 IEEE 27th conference on software engineering education and training (CSEE&T), pp. 139–148.

35.

Magdalena Mateescu, Martin Kropp, Stephanie Greiwe, Carmen Zahn. (2014). Warum ist die Zusammenarbeit in agilen Teams so effizient?-Eine qualitative Analyse kollaborativer Prozesse in agilen Teams (Poster).

2013

36.

Michael Druk, Martin Kropp. (2013). ReFit: A Fit test maintenance plug-in for the Eclipse refactoring plug-in. 2013 3rd International Workshop on Developing Tools as Plug-Ins (TOPI), pp. 7–12.

38.

Martin Kropp, Andreas Meier. (2013). Teaching agile software development at university level: Values, management, and craftsmanship. 2013 26th International Conference on Software Engineering Education and Training (CSEE&T), pp. 179–188.

2011

41.

Rodrick Borg, Martin Kropp. (2011). Automated acceptance test refactoring. Proceedings of the 4th Workshop on Refactoring Tools, pp. 15–21.

2010

42.

P. Morales M. Kropp. (2010). Automated GUI Testing on the Android Plattform.

2009

43.

Martin Kropp, Wolfgang Schwaiger. (2009). Reverse generation and refactoring of fit acceptance tests for legacy code. Proceedings of the 24th ACM SIGPLAN conference companion on Object oriented programming systems languages and applications, pp. 659–664.

2008

44.

Wolfgang Schwaiger, Martin Kropp. (2008). A Tool for integrated Test Driven Development–iTDD. TAIC PART Conference, Fast Abstract Proceedings.

45.

W. Schwaiger M. Kropp. (2008). Fit für das Testen von Legacy Code und Geschäftsprozessen?.

2006

46.

V. Geng M. Kropp. (2006). Agile Softwareentwicklung in der Praxis - Erfahrungen aus einem .NET Projekt..

2004

47.

M. Pilger M. Kropp. (2004). Unit Testing in der Automation - asynchrones Unit Testing von verteilten Systemen in Real-Time Umgebungen.

2003

48.

J. Luthiger M. Kropp. (2003). eFitness - ein plattformübergreifendes Traininsdatenmanagement System mit J2EE und .NET.

1997

49.

M Kropp, P Remmele, T Roos. (1997). A Simulated Annealing Algorithm for Approximating Triangulated Surfaces. Proceedings of 2nd MATHMOD Conference, Vienna.